Monday, 13 June 2011

The Shattering!

World of Warcraft - Cataclysm is the latest release from Blizzard Entertainment. Announced in 2009 at Blizzcon, which is the Blizzard Convention held every year in California, Cataclysm is the third expansion in the series, following up from the Burning Crusade and Wrath of the Lich King. Cataclysm has been the biggest expansion so far, as it underwent drastic changes in preparation for Deathwing (The BAD guy) to wreak havoc on Azeroth, this includes re-modeling the world, introducing new spells and talents, new mounts, new races, new quests and more importantly new content!

Now, the first thing in this long review that I want to talk about, is the new races that are involved within the expansion. Burning Crusade introduced Blood Elves and Draenei, Wrath of the Lich King introduced the new hero class Death-Knights, however. In Cataclysm, they released two new races, which are Goblins and Worgen.
  • The Goblins are alongside the Horde faction as the Orcs and Trolls helped the Goblin escape from Kezan and the Lost Isles after Deathwing shattered their island and homeland. 
  • The Worgen are alongside the Alliance faction after the Undead began to wreak havoc within Gilneas, so they sought after the Humans and Night Elves in order to help them fight back.
Since the world has been re-modeled, there has been plenty of new quests, new areas that have not been discovered by young adventurers before and that said, there are new zones that have popped up out of no where due to Deathwing shattering the world. The new areas that are included are; Hyjal, Vashj'ir, Deepholm, Uldum and also the Twilight Highlands!
  • Now, Hyjal is one of the beginning questing zones for those who are level 80. The questing experience of Hyjal takes you through the visions of Ysera and Malfurion Stormrage and it is your job to help the Archdruids of Nordrassil to regain control of the Mountainous region of Hyjal by eliminating the Twilight Cultists! 
  • Vashj'ir which is the second questing zone for those who are level 80 takes you through the eyes of the Earthen Ring trying to eliminate the nasty Naga from taking over the coasts of the Eastern Kingdoms!  
  • Deepholm is the exciting zone in the middle of the Maelstrom. This takes you through the eyes of the Earthen Ring and the forces of Therazane trying to find out the cause of the lost troops and the repairment of the Pillar of the Earth.  
  • Uldum takes you through the Egyptian like deserts in order to find out the tales of Harrison Jones and the escapement of the Ramhaken as they finally escape the grips of Al'akir. 
  • And last but not least is the Twilight Highlands which is the battle between the Dragonmaw Clan and the Wildhammer Clan. Aswell as the Red-Dragonflight taking force to Deathwing throughout the zone!
When you have finished questing through the above zones, you should reach 85 and then begin your real adventures of the World of Warcraft. This includes taking force to the opposing faction through Player vs. Player experiences, blasting through dungeons and even tackling the new raid bosses that have been introduced into the game!
  • There has been three new Player Vs. Player changes to the current expansion, they've introduced two new battlegrounds aswell as a PVP stronghold in which people fight for to unlock the secrets of Baradin Hold. The two new battlegrounds are; Twin Peaks and also the Battle for Gilneas. Twin Peaks is a Capture the Flag type battleground. You must obtain 3 flags in order to win, or whoever has the most flags capped after the 25minute time limit. The Battle for Gilneas is a domination type battleground, as there are 3 nodes and you cap the nodes to win, the first team to 2000 points wins the battleground!
  • There are quite a few new dungeons involved in this expansion, Blackrock Caverns, The Throne of the Tides, Vortex Pinnacle, The Stonecore, Lost City of Tol'vir, Grim Batol, Halls of Origination and also the two new remodeled instances of Deadmines and Shadowfang Keep. Each of the above dungeons has attached lore involved in it, so dungeons are quite enjoyable as you start off in the game!
  • Last but not least, the raid content. There has been three new raids introduced into the game at this stage. Which are the Bastion of Twilight, Blackwing Descent and also the Throne of the Four Winds. You and up to 9 (10man) or 24 (25man) allies must rally through these raids in order to stop Deathwings minions from furthermore causing havoc throughout Azeroth. Once you kill these bosses, they unlock an extra difficulty in which you can kill for increased gear. This applies to dungeoning aswell.
Just like many MMORPG's there is a currency involved, and in World of Warcraft generally it is Gold, which is obtained from selling/buying stuff on the Auction House or completing quests to obtain gold. In order to obtain gear, you can do either of the three topics that I have listed above, in Player Vs Player, Dungeoning and Raiding.

Below is a screenshot of World of Warcraft, and yes. If you're wondering I do play it, hence why this review is really, really long.

The only thing that is really bad about World of Warcraft, and Cataclysm in general is that it is really, really expensive to begin to play. You must acquire all expansions and also pay $15.00 a month in order to keep playing, another downside is that the servers come down practically every night for rolling-restarts and maintenance on every Tuesday, which causes disruption in your playing style if you only have time to play during the night. However, the positives are what I have listed in this whole review, so yeah.

This game is really worth it, in my opinion, however the cost of it kind of turns people away. It costs $29.99 for the Original Expansion, followed by the Burning Crusade which is also $29.99 furthermore followed by the Wrath of the Lich King which is ALSO $29.99 and then on top of that you have Cataclysm which is $49.99. So, all in all it costs $150.00 AUD to start off and then you have to furthermore pay an extra $15.00 a month to continue playing.

Thanks for the continued support, Shif7 out!

Saturday, 11 June 2011

I've got the Need for..

Need for Speed – Shift Unleashed 2 is one of the newest releases by EA Games that was shipped out earlier this year! As it is the sequel to Need for Speed – Shift which was released in 2009, the game itself hasn’t changed that much, however. It still contains the same familiar approach just like any other Need for Speed racing game. It really had to pull its fingers out of its arse as the original Shift was a complete disappointment. And now, since they’ve released it this year, they’ve had to ramp it up in order to attempt to be on par with Gran-Turismo 5.

Just like every other Need for Speed game, you still have your car-yard to buy vehicles, you have your garage to upgrade and tweak your vehicles and just like EVERY other game, the races get harder as you progress through the game. However, they finally decided to introduce a new feature into the game, which is Helmet Cam, and yeah, it does take a while to adjust. But its actually worthwhile as it brings a variation into the game which is nice to see for a change.

Now, about the game itself. There are many positives to discuss about the game, but then there are a few negatives that are present aswell. However, a few things caught my eye and that is because:
  • The graphics are decent, and by that I mean they are really quite the part. The sun glare and the night-time racing really brings the game out.
  • The handling of the cars is good, some cars such as the American- Heavy Muscle cars are actually quite hard to drive, and the standard European cars have quite good handling. It’s a bit more realistic in a sense.
  • They’ve put in a driving line for new players to adjust to, however. It does get annoying so, feel free to turn it off in the menu.
  • The Bots/AI are actually intelligent. Which means, they aren’t boring and you can actually have a blast at racing.
  • Damage is more realistic. Nothing like seeing the paint scrape off the side of your car, or having a nice dint in your bumper.
  • Last but not least, the cinematics and cut-scenes are good.
The things I didn't like, or.. the negatives of the game.
  • Most of the tracks are extremely easy, like… they just lacked innovation, however some of the tracks, like Mount-Panorama in Bathurst, Australia will always be hard and fun.
  • There are NO fucking Australian V8’s. Like, what the fuck. That’s like the highlight of any racing game. ): 

My Ford Focus yo.
Anyways, the basic gameplay looks like this. As you can tell, the graphics are quite good, but quite blurry in this picture, as I basically just joined a quick race and took a snap.. The default UI is still the same.

Now, is this game worth the money. In my eyes, it is. It has the qualities that are there for a genuinely decent racing game, however it still falls a little short below GT5. If you’re after American Muscle, decent European Cars and Japanese Imports with a great driving experience, then this is the game for you. You can buy it from most of your local retailers, EB/JB Hi-Fi and also Game for $69 - $79 depending on where you shop. You can also buy it from Steam for $79.99 USD.
Sorry for the long review. Shif7.

Next review! Assassin's Creed - Brotherhood!

Thursday, 9 June 2011


*sprayed bullets fly past your head* Get to cover! Quick! Yes, this is a review of the new release, Bulletstorm. Released in 2011 by Electonic Arts and also Epic Games, Bulletstorm is a First-Person Adventure Shooter which takes place in 2600 A.D where the story follows the two Space-Pirates called: Grayson Hunt and Ishi Sato after their squad disbanded. This came to be after they were tricked into killing innocent civilians instead of the drug-dealers and mass murderers that they were meant to be killing.

The story starts off after their ship crashes into the planet of Stygia and Ishi is badly injured, so. You begin the adventure by escorting the Doctor into the Medical Procedures room in order to merge Ishi's Brain with the Spaceship in order to basically.. save his life. As you go looking for the Power-Cell which is needed to save his life, you get ambushed by ruthless bandits and they kill the doctor in the process. And this is where the story kicks off! You basically have to survive and find any other crewmembers that are perhaps lost on this planet too.

Since it's a first-person shooter, you acquire guns throughout the game in which you get to use. You can upgrade them, increase ammo slots and unlock extra perks that are available to the weapons. And to upgrade them, you need skill shots. What's a skill shot? A skill shot is when you do a specific shot with a weapon, killing enemies and dismembering them, obliterating them and that's how the points are acquired to spend them on upgrades. You also get a Leash, which is used to grip onto stuff and pull it back, you can also slam enemies with it.

The gameplay looks like this, pretty much. I'm only up to the fourth-act and I'm loving every second of it.

The Red circle is the ammo, if you run out of ammo, well. You can't shoot your gun. 
The Pink circle are you SkillPoints, as stated above. Kill things to get these!

Now, I quite admire this game, as it is very fast paced and keeps you on your toes. It is a very exhilarating game, as it has amazing graphics, amazing scenery and everything just slots into place. There is a multiplayer option that is included in this release, I have not played it. So I can't exactly give a review on that. However, you can find this game from basically all major retail chains, EBGames, Game, JB Hi-Fi and you could possibly buy it online, for $69.99 USD which equates to around $63-64 AUD. It is a fantastic purchase in my opinion as terms of Quality/-/Quantity it is around the same, as is equates for value.

Once again, thanks for your support! Shif7!

Wednesday, 8 June 2011

Angry Birds!

Angry Birds is a single-player game which is currently available on the PC and also most Android/Apple applications. Released this year by Rovio Games, it has taken the public gaming nation by storm, as it is very addictive. But why?

The aim of Angry Birds is to kill all the Green Pigs that are situated in each level, there is currently over 180 levels and you get rated with stars, depending on how many birds you use, and also how many points you accumulate whilst trying to kill the Pigs. Seems simple, yes. But you have to use your logic in order to aim the birds so they can fly into wood, stone or even glass just to destroy these Pigs! The basic user-interface goes as follows.

 The Yellow circle contains the Pause and also the Undo button. Basically, click these to obviously Pause the game and to undo a Bird that you've thrown incorrectly or whatever.

The Pink circle is where you throw your birdies from, it's on a Slingshot and you drag back the Slingshot with your mouse into a direction.

The Blue circle is the Pig, there are usually more than one on a level, on this level that I have shown, there is 3. You kill these pigs by throwing your birds through whatever object that gets in your way.

And last, but not least. The Red circle contains the score. Nothing too special about it.

Anyway, for a short game Angry Birds is quite the challenge and if you have a short temper, well. Have fun with it. It's really, really cheap aswell, it's $0.99 on the iTunes store, the Intel App-Up which is linked through the Roviogames website. For the price, it's extremely in the quality region for the price that you pay for the game itself. Once again, thanks. Unityx.   

Wednesday, 1 June 2011

Why are you RUSHing for?

It's been a while. Yes. Indeed it has. So much drama has been going on so I haven't exactly had enough time to compose a review! ><

So, I basically had a few spare dollars and decided to try out RUSH, which is a Logic/Puzzler single-player game which is available on the Steam network for $4.99 USD.

Created by Two Tribes, as stated above. RUSH is a Logic/Puzzler game in which the aim is to guide your block to goal, however there is a few conditions in which the block can reach that end goal. You must use objects in which you can guide the block. Such as: Stop/Starting. Escalators and also Direction Blocks (This is all I've got up to at the moment) and another thing, is that the block goes right if it hits a wall. So incorporate this into it, and you have a good game. The first few levels might seem easy, but the further you get into the game, the harder it gets.

Above is the basic game-interface.

The Brown Circle is the spawn point, you may find numerous of these on a single level, as you need to use your logic to guide each block to the exit.
The Yellow Circles are the objects that you place on the level by clicking in the desired location., use scroll to change it if there are numerous objects to place on the ground.
The Grey Circle is the Goal, the Block MUST reach here in order to complete the level, just as the brown circle incorporates, there are numerous spawn points, therefore meaning more goals.
The Purple Circle
is the Block, it moves automatically for you, so.. yeah. Pretty self-explanatory, click it. And it goes through the course that you plotted.

I only bought this game as I had a few dollars spare, and it has proved to be a de
cent buy. I haven't completed the game at the moment so I couldn't tell whether or not it has great replay value, however at the moment. The game has proved it's worth. If you have nothing else to do, and would like to find something to do, this is a great game to put your mind to. If you want to purchase it, you can buy it from: for $4.99.

Sorry for the delay in reviews, Unityx.

Saturday, 21 May 2011

Gotta Catch 'Em All

Pokemon Black/White is the eighteenth release by Gamefreak, and in my opinion it seems to be the best one that I have played so far. One of the reasons why is listed below, however. Just like every single Pokemon game always has the same formula.

Basically, You play as a ten-year old kid who doesn't seem to have a dad. You acquire a fire/grass/water starter Pokemon from a Professor who happens to live in your start off town. You also journey from town to city destroying everyone who gets in your path collecting money aswell as collecting the eight-badges. Oh, let's not forget the evil group of people who threaten to take over the World by poaching Pokemon. Most of you guys will be going "Oh my god, not again!" but finally, Gamefreak decided to actually make the game.. enjoyable instead of making the last ones not as interesting as they should've been. For example, the evil group in Diamond/Pearl disapated after the fifth gym, you hardly ever seen them after that point. Sound familiar? Yeah, thought so.

Now, the villians in this game aren't stupid. They aren't retarded and they aren't spastics this time around. They are a group of evil-trainers called Team Plasma, and in this instalment they serve a purpose to the game and if I remember correctly from the very beginning Team Plasma and a group of Sages kickstart the story. Instead of hiding in some Warehouse for you to collect a key, or to smash their heads in, they constantly show up in every town causing some mischief. Whether it be poaching Pokemon, wreaking havoc in the streets. And instead of having a stupid concept, they actually.. Wait, nevermind!

In Black/White they've ramped up the battle time, and in turn have added two new battle/fighting styles, Triple Battle and Rotation Battles. However, if I remember correctly Black focuses more on Triple Battles and White focuses more on Rotation battles, but they are both in each game, so don't be afraid of missing out! Within the Triple-Battle you can combine moves with your partner to do extra damage.

As you can tell, the graphics engine from the other-instalments has been improved drastically, however, the camera- has been shifted down a tad so you can see the 3D implements in the game.

There are no familiar faces for the first 35-40 hours of the main-story line. You know what that means right! No Geodude or them annoying Zubats to hassle you when walking through them caves, however there is an abundance of Roggenrolla that try to stop you from exiting the cave. /sigh.. But, that feeling when a new Pokemon shows up everytime you walk into a different patch of grass just makes you smile, but after a while you think to yourself. These Pokemon truly do suck.

There are Ice-Cream Pokemon, like.. they are basically styled like Ice-Cream dishes. The starter Pokemon are okay, but then there are some downright mistakes that shouldn't have been placed in this game. The Pokemon do stay with you, they walk with you and.. by the end of the game, the really cool and awesome looking Pokemon do come out and you start thinking, the best is for last, heh.

One downside is that you can't catch any old-world Pokemon, you have to transfer them across just like other games, or... you can use some of the "Special Features" that it has to offer.

Oh, I forgot to mention the C-Gear. The bottom screen of your DS/3DS is the constant menu for multiplayer, allowing you to jump into a trade or a battle almost instantly. Instead of running to a Pokemon Center where you are in the middle of no-where. They finally removed that obstacle and the ability to trade Pokemon that aren't in your party is something the game should have had years ago.

Sorry for the long review, it's a really good game. I hope you some how manage to check it out, by an emulator or by purchasing it from your local major-retailer for around $50-$65 AUD depending on where you shop at, thanks once again for supporting my reviews! Unityx.

Friday, 20 May 2011

We're Right On The Brink

Brink is a first-person shooter game which was developed by Splash Damage, which is a fairly new gaming company. The game was designed for PC, Playstation 3 and also Xbox360. A new release in 2011, Brink is a very, very different game as it is a first-person shooter with a parkour theme attached to it.

The plot to Brink shows of an experimental community at sea. However, the Earth’s water level begins to rise, and refugees begin to arrive in massive groups and begin to set up a make-shift community around the Ark. Once the refugees stop arriving, they begin to suggest a heart-felt end for human-life on land. A Civil War breaks out between the Resistance: The Refugees, and then you have the Security trying to protect the Ark from destruction.

As you can tell from above, Brink has two factions within the game, Resistance and Security, and they battle within the utopian city called the Ark, which is classed as a floating city, if you can call it that. Brink has four character classes attached to the two factions: Engineer, Medic, Operative and Soldiers.

Soldiers supply team-mates with weapons and explosives to destroy particular targets. Engineers enhance team-mates weapons and also builds stationary targets to help aid you. Medics heal wounded team-mates and also enhances their health. Operatives interrogates wounded enemies to gather information about the location of the enemies, and can even decept an enemy by cloaking into an exact replica.

Players earn experience points which are gathered once you complete objectives, they can be earned in Single Player and also Co-Op through Multi Player. The experience points are an exchange for character customization aswell as acquiring upgrades. As you progress through any game, as stated in my other reviews, the game does get harder, and throws in additional challenges to distract you from completing the specific objective.

However, you gain access to the Objective Wheel whichs shows you what objectives you do have, and how you have to do them. That said, there are also secondary objectives and have a particular time limit in which that they can be completed attached to them.

This is one of the very few games that I haven't played at the moment, and that said I will be buying it soon as it seems like a fun game to play, completely different from any other First-Person Shooter.

Once again, thanks for the support. Unityx.

Thursday, 19 May 2011

Get Off My Lawn!

*Hears a Zombie noise in the not-so distant background and runs and screams like a little girl* Oh, shit. Didn't want you to see that! Anyway! Plants Vs. Zombies is a single-player linear game that takes place on your front lawn. And as the title insists, you obviously have to fight off the invading Zombies with, yep. You guessed it. Plants.

Released in 2009 by PopCap Games, Plants Vs Zombies has become a very major hit to gamers, as it is available on the Xbox Live Arcade, PC, iPhones and also the Android Systems. Oh, let's not forget the NintendoDS version.

As you progress through Plants Vs. Zombies you unlock extra plants, or fungi to plant on the ground to slowly kill off the incoming waves of Zombies that will infiltrate your house. And to activate the plants you must acquire Sun-Power which occasionally gets drained from the Sun, and also acquired from Sunflowers. Like many linear- games the game gets progressively harder as you gradually complete the game. The Zombies get additional armour and abilities which basically own the living daylights out of your plants. Be weary though, you can only use up to seven abilities on your bar, so choose wisely. The basic gameplay goes as followed:

Red Circle, is your Solar/Sun Power. You use this to be able to use the certain abilities shown on the corresponding bar.
Grey Circle, is the Zombies. You must kill these otherwise they will eat your brains and take over your house.
Brown Circle, is a Potato Mine, you use this from Solar/Sun Energy. It is an ability.
Blue Circle, is the Sunflower, this is an alternative resource to gather Solar/Sun Energy, you must plant these to... plant more plants? XD
Last but not least, the Pink Circle. This is a last resort, the lawnmower destroys any Zombies on the patch of grass that the Zombies are travelling on, however, if they get through when there isn't a lawnmower in place, you instantly lose.

This game has a multi-player mode, which is Co-Op. I haven't exactly played Co-Op as I have no friends :< However, besides that! It's a really, really enjoyable game which has a really, really great replay value. You can purchase it off of Steam at: for $10.00 AUD, or from PopCap itself.

Thanks for another review, please comment below on your recommendations and personal opinions for more reviews to come up throughout the week, thanks! Unityx!

Tuesday, 17 May 2011

You're a Wizard Harry!

Indeed I am Hagrid! This brings us to our second review for the week!
Magicka is a third-person adventure game that has taken inspiration from Warcraft, War-Hammer and also Diablo, with a bit of comedy thrown into it, makes it a really fun game to play!

Magicka was created by Paradox Interactive and was thrown into the deep-end in 2011 as an RPG/Adventure game which stunned critics at the praise that it has recieved, that said it has already released an expansion called; Magicka - Vietnam.

The plot of the game is about a tale of 4 mages of a "Sacred Order" that are seeking revenge against an evil sorcerer and his allies. Pretty basic, yeah. What's weird is after a level you end up with a M60 and then you think to yourself, is this really happening? Well. Yeah it is.

The campaign to Magicka consists of 13 levels which slowly become filled with turmoil as the "Evil Sorcerer" wreaks havoc whenever he can. The character that you play, or up to four characters in co-operative mode has a Magical Staff that makes your spells consume no mana, which means you don't have to worry about not casting a spell. As you progress further into the game, you unlock extra spells which aid you in your quest to kill the Evil Sorcerer, one includes sprinting, healing, shielding yourself. And alot more.

As many spells go, each has their strengths and their weaknesses. The basics which carry through many games consist of Water beats Fire, Fire beats Grass, Grass beats Water. Etc. Etc. You can chain-combo abilities for extra damage as there is over 3000 spells that can be casted within the game, each doing different abilities and damage.

In order to move your character, you hold down your mouse and move it in the direction that you are facing in.

To cast spells, you push QWERASDF, each has it's own unique spell type, you can cast a variety of spells and have it's own unique effect.

Magicka is available on Steam for $10.00 and.. I don't think you can purchase it anywhere else. It's a great game that has good multiplayer and replay value.

Thanks once again! Unityx.

The Cake is a Lie.

Since I have basically being emailed constantly to do a Portal review, I'll try my best in order to review it as accurately as possible. I haven't played Portal 2, but apparently the original Portal is alot better than Portal 2. But anyway, time to review it!

Portal is a first-person logic/puzzle game that is made by the company Valve, yes. It's another Steam Game, since most games run off Steam now. I'll hopefully find a game that ISN'T on Steam for all you Linux users! However, the game is on PC, Xbox and also Playstation 3, which was introduced with the "Orange Box".

The plot of the game starts off when you have woken up in a chamber and you have to complete numerous objectives to escape the chamber, and to do this you have to use your logic and your Portal Gun. You will go through an enduring 19 Test-Chambers in order to "escape." And as you complete these chambers, GLaDOS (The Robot who screens the Voice-Messages as you progress through the levels) introduces new skills to you, which aid you through the chambers, each level incorporates an additional ability, or thereforth.

Now, despite being extremely short in length, the game itself has additional features such as additional challenges, speed clears and also advanced chambers, each with different mechanics bound to the chamber. Below is the basic gameplay which is used for Portal.
Left/Right Click - Produces a Portal in which you can jump through in order to get where the other Portal that you used, you can travel back through it if you haven't touched the original portal.
WASD - Makes you move your character, just like many games that are First-Person.
E - Picks up an object, such as a block, which is used to activate switches throughout the game.
Space - Jump!

There is not exactly much more to go on through the game as I don't want to spoil it.

As I said above, it's a very short game, but it has an extremely good replay value attached to it. This game is also available on Steam for $9.99, or at your local Gaming-Store. (EB Games, etc) and is usually priced at around $20 if you buy it from retail.

It is worth buying for the cost, as quality > quantity goes. It's highly in the quality region.

Once again, peace. Unityx!

Saturday, 14 May 2011

Super Meat Boy!

Super Meat Boy is a single-player arcade game that is kind of like Super Mario Brothers back on the Super Nintendo (Yes, Nostalgia). It has the same principles to the game, to save the Princess. Except this isn't a Princess, it's Bandage Girl! And it is Super Meat Boys' job to save her from the evil mastermind of Doctor Fetus. And to do that you must guide Super Meat Boy through numerous challenges to save the Princess! But as you save her, Doctor Fetus always finds a way to steal Bandage Girl and run off to a new scenario each time you complete a challenge.  Oh my god, more nostalgia!

Just like many arcade games, you unlock new characters each time you complete something, such as completing a Nether-World, which is challenging in some kind of way. Another way to unlock characters is to collect Bandages from Worlds, please note. There isn't a bandage on every single level, so don't go scavenging every level for Bandages unless you can simply spot one. The character unlock basis goes per 10 Bandages and in doing-so contains characters from other games, for example- The Head-Crab from Half-Life 2 and the Minecraft NPC from, yes. You guessed it, Minecraft.

Now, the game isn't in first person, it pans just like the original Super Mario Brothers. Ie. Horizontally, the graphics are quick decent, that said. It's the continuous challenges that make you come back to play each time. This game makes use of the Xbox 360 Controller for Windows very useful, such as the Analog Stick to move your character, A to jump, etc. etc. You can also use the keyboard as it works just as well. You can also customize your settings in the menu to change them to your liking.

Below is a screenshot, and I'll be going through the basics of the game.

The Green Circle, is your character. This is your character. You control him with either the Left/Right arrows on your keyboard, or using the Xbox Gamepad.
(Left Stick) Left and Right Arrow – Runs in the direction that is chosen.
(B) Shift – Makes your character run faster, aka. Sprinting.
(A) Space – Makes your character Jump, hold it down to jump higher, etc.
(Start) Escape – Menu.
The Orange Circle is the timer, the shorter, the better. You get graded if you beat the level within a certain time. You don’t get any bonuses, it just makes you “complete” the game in a sense.
The Yellow Circle is Bandage Girl. You must save her at all costs, avoiding anything that gets in your way!
The Black Square is an object that CAN kill you, these include; Blades, Salt or Water. These kill you and yeah, you start from the start of the level if you die.

Like Super Mario Brothers, there is an end-boss at the end of the level once you have completed a majority of the levels that are available in that level, if I remember correctly, it’s 17/21. Once you have killed the boss, you unlock a Dark-World, which basically is the same level, with an increased difficulty added to it. There are 7 different zones in this explosive game, all ranging in various obstacles that you must avoid in order to save Bandage Girl, escaping evil masterminds  through 300 levels. There is also a Level Editor that is included to spice things up, and with many, many platformers there is unlocked secrets and achievements that are available to grab!

This game is a blast to enjoy and is suitable to all ages within the 13+ range as there is minor blood that happens to occur when you die. I’d strongly advise you to go and buy this game from: as it is only $14.99 USD, which is around $13.00 AUD.

Thanks once again, peace.


Tuesday, 10 May 2011

Games? Games.

I've been playing Audiosurf lately and it's really, really addicting. Basically, you play as a Rocketship collecting numerous coloured blocks in order to increase your score, it's kind of like Guitar Hero/Rock Band but without the Guitar, if you catch my drift. The blocks go by beats as the song adjusts the beats to create the blocks, and it is your job to collect as many Coloured Blocks as you can without collecting any Uncoloured Blocks.

Gameplay of AudioSurf

How do I play this game? You control the Rocketship, which is currently portrayed in the middle of the screen, you can choose various Rocketships besides this one, as they are all unique and have different mechanics bound to that Rocket.

In order to move to the rocket, you can either use the A and D keys, the Left and Right Arrow Keys or you can move the Rocketship by moving your mouse in the corresponding direction.

You can upload your scores at the end of the song to compare with other players from around the globe.

As the screenshot I have posted above, it contains most of the basics contained in the GUI (Gamer-User Interface).
  • The WhiteCircle at the top of the screenshot contains your score, which is used to calculate all your points/bonuses at the end of the song.
  • The Red Circle contains the medals, this is usually a guide to see how well you are progressing into the song. (Don't worry if you get a lot of Bronze Medals when you start playing it, I sure got a fair few!)
  • The Pink circle contains the Coloured Blocks which give you points, the more blocks you connect in a chain (combo) the more points you will get at the end when the chain disappears.
  •  The Orange circle contains the Gray Blocks, or the Uncoloured Blocks, this destroys your points tally, as you stop accumilating points if you touch one, let's just say, for example. You get points on a ratio of; 1-3-5-7-9, if you hit a coloured block it wrecks the chain and places you back to 0. You must avoid these at all costs, otherwise.. yeah, you'll understand!
  • Last but not least, the Green circle, this contains the Tempo/Tracks your progress of the song. If you are going uphill, the song is relatively slow, however. If you start going down the slope, the song gets progressively faster.
This game is relatively cheap, and is available for purchase at either; or on the Steam Website,  The price is only $10 and is a game that has great replay value!

I hope you enjoy, peace.